FEATURES

Our server is always evolving - development never stands still.
We're committed to continuously improving the game experience by fixing bugs that disrupt gameplay and refining existing systems for smoother flow.
New features are added with care, ensuring they align with the world's lore and setting.
Community feedback is at the heart of it all. If an idea fits both the world and the people in it, we'll implement it.
Whether it's polishing what's already there or bringing new ideas to life, our goal is to keep the server fresh, immersive, and fun for everyone.

Dwarf in Dynasty

DWARF ENCHANT BONUS

On our server, Dwarf classes receive a custom bonus to enchant success chance, tied to their passive skill "Create Item." While this skill originates from retail Lineage II and is traditionally focused on crafting, we've adapted it to also enhance enchanting. Specifically, for each level of Create Item, Dwarf Classes gain a +0.4% bonus to enchant success chance. Since the skill can reach up to level 10, a fully-leveled Maestro can benefit from a total of +4.0% increased enchant chance. This bonus applies to every enchant attempt and reflects the Dwarves' deep knowledge of item creation and refinement, giving them a subtle but valuable edge when upgrading gear.

CHALLENGING RAID MECHANICS

The raid system has been fundamentally redesigned to provide a true challenge and put the classic role system of the Holy Trinity (Tank, Healer, and Damage Dealer) front and center. The mindless solo raiding of the High Five era is a thing of the past. Raids are once again a true, demanding group challenge that requires coordinated group play and balanced team compositions. Successful raiding now demands strategic planning, cooperation, and a well practiced team that understands and effectively executes their roles.

Frintezza raid boss
Grocery Store

SHOPS ADJUSTED

Over time, as new chronicles were introduced and the overall gear progression shifted upward, shop inventories remained outdated and untouched—still stuck in a time when D- and C-Grade were considered standard. Thats why all in-game shops have been completely reworked to offer a broader and more relevant selection of items. Players can now purchase up to A-Grade equipment, along with a variety of useful consumables, materials, and essentials to support every stage of their adventure.

ADVENTURERS GUIDE FULLBUFF

The Adventurers' Guide now serves as a Scheme Buffer, allowing players to create and manage their own custom buff schemes. Instead of relying on predefined buff sets, you now have full control over which buffs you want to receive. You can create multiple schemes tailored to different situations, whether it's PvE, PvP, solo farming, or group play. With a simple click, you can switch between your saved schemes and receive exactly the buffs you need for your current activity.

Fullbuff icons
Orc fighting against a gargoyle

VITALITY SYSTEM INVERTED

On official servers, the vitality system was designed to encourage spending — once depleted, players were nudged toward using real money to refill it. But in a private server environment, where the focus is on fair and enjoyable gameplay rather than monetization, this model simply doesn't make sense. That's why we've completely flipped the script. On our server, vitality is now earned through active gameplay. As you hunt monsters and engage in combat, your vitality steadily increases. Conversely, doing nothing—idling in town or going AFK—will gradually decrease your vitality. This new system rewards active participation and encourages players to keep exploring, grinding, and experiencing the game world without any paywalls or pressure.

CHAMPIONS

Champion monsters now roam the world, offering a thrilling challenge for those brave enough to face them. These elite versions of standard monsters are significantly stronger, boasting increased health, damage, and resistances. But with greater risk comes greater reward—Champions yield noticeably higher EXP and drop rates, making them a prime target for ambitious adventurers. In addition to their enhanced loot, Champions drop a special currency: Apigas. These are used exclusively to purchase stylish accessories and cosmetic items, letting you personalize your character with flair. Whether you're grinding for power or just looking to stand out, hunting Champions is now a rewarding and fashionable pursuit.

Soul mage with champion status
Dwarf fighting against guard

GREATER DIPLOMATIC SIGNIFICANCE

Town security now plays a greater role in clan conflicts! Town guards will actively engage and attack players marked as clan war targets, enforcing a stronger sense of territory control.
Additionally, players involved in a clan war can no longer open stores within castle regions owned by their war opponents, limiting enemy economic influence.
To deepen the impact of war, characters who would normally respawn inside a city controlled by a castle-owning clan they are at war with will now respawn outside, making territorial control and diplomacy more crucial than ever.

These are just some of the highlights. There are many more changes and adjustments that aren't all listed on this page.

QUALITY OF LIFE

We're also always looking to improve the overall quality of life for our players. Here are some of the changes we've made or adapted: